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Quality Assurance

Guitar Hero Live

 

I worked on the tablet and iPhone versions of Guitar Hero Live at Vicarious Visions as a QA Tester.

 

My main responsibilites included daily build verifications, reporting and resolving bugs/issues in Hansoft, checking for parity on the Ps4 version of the game, and general ad-hoc of the game.

 

Skylanders: Superchargers

 

I worked on the tablet, iPhone, and Xbox 360 versions of Skylanders: Superchargers at Vicarious Visions as a QA Tester.

 

My main responsibilites included daily build verifications, reporting and resolving bugs/issues in Jira, tracking progress made on all of the various characters using spreadhseetsm and general ad-hoc of the game.

 

Making History: The Great War


I worked on the PC and Mac versions of Making History: The Great War  as a QA Tester Intern while working at Muzzylane.

 

My main responsibilities included general quality assurance and logging bugs using Sifter.

 

Pathogen
 
I helped QA test the iPad version of the game Pathogen while enlisted at Champlain college.
 
This game was created by graduating students and my main responsibilities were general ad-hoc and reporting the various bugs I found.
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